Saturday 26 April 2014

FIREBIRD And The Automata Prop from Hell

A Quick Photoshop composite quickly establishing the concept 

A mock up model to work out the feasibility of motion 

Exploring the form of the ballet figure. I don't want to carve something out of wood  to create the figure or use a plastic doll. I've been looking at wire armature sculpture and decided to experiment with that concept to create a more skeletal silhouette for the body. Wire was bound around a plastic doll to form the shape. Pins where inserted to hold the wire in place before winding more wire around the body.

The hope was the plastic would melt away leaving just the wire...In to the oven it goes

Plastic pooh!! it didn't quite go to plan, the plastic turned rock hard and all the wire buckled and warped...as if you couldn't see that coming!!

We where asked to produce a series of quick drawings to explore the mechanic's and how they work along with the over all concept...however it just seem so impractical to scribble on paper and have nothing in any critical proportions when you can build in far quicker in 3DS Max and have it accurate...able to render from any angle. animate the mechanical action. make alterations in seconds.


A rough idea of what the finished concept might look like.

Some sexy looking gold foil to decorate the model when complete.



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